In this book detailed reviews and perspectives from international artists, theorists, researchers and curators are presented and put into context with different tendencies of art, science, design and technology.
Through the establishment of new creative cultures, enabled by digital media and global communication networks, new practices and ability profiles of artistic delineations and explorations are gaining new grounds. Furthermore, economic models are eager to create synergies with symbolic values of cultural and artistic programs to deal with the potentials of »creativity«.
Table of contents
- Coded Cultures. New Creative Practices out of Diversity (Georg Russegger)
- Projects … Project Worlds … Project Cultures Models of Intervention-, Cooperation-, Investigation-Based Approaches (Christian Reder)
- Co-Evolutionary Anthropology of the Medial/CAM (Manfred Fassler)
- Art is about the Future; Otherwise, Nothing (Hiroshi Yoshioka)
- A Political Intervention in the Digital Realm (Marina Gržinić)
- Assembling Art, Design, Technology and Media Culture: The Challenge of Japanese Device Art (Machiko Kusahara)
- The Future of Creative Commodities in the Coded Cultures (Dominick Chen)
- Coded Cultures Between New Media Arts and Production Cultures (Matthias Tarasiewicz)
- ≫The Balance of my Wildness and my Intelligence was Way Off≪ (Ujino on Ujino, a portrait by David D’Heilly)
- Mouseology—Ludic Interfaces—Zero Interfaces (Mathias Fuchs / exonemo)
- Imaginary Agents—Flowers and the Common (Verina Gfader)
- Ludic Chindogus as Erotic Toys—Pleasure, Play, and Politics Beyond Materialism (Margarete Jahrmann)
- Urban Playgrounds, Alternate Games— on Urban Play, ARGs, and Psychogeography (Verena Kuni)
- From Somebody’s Desire to Everyone’s Responsibility (Yukiko Shikata)